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> ## 3-D Cube

> This example displays a three-dimensional cube. To display a 3-D object, use some sort of lighting and a camera. For lighting, this demonstration uses both a PointLight and a DirectionalLight. To render the image, it uses a PerspectiveCamera. To make it clearer that the cube is three-dimensional, we rotate it around the x-axis with the Rotate3Anim function.

> To see the source code, right-click the title above the button and choose View Source from the menu that appears.

> © 1998 Microsoft Corporation. All rights reserved. Terms of Use.

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