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> ## DAMatte Class

> Creates a DAMatte object representing a (potentially) animated matte. A matte consists of a path and/or text, and is typically used to clip an image to the shape defined by the path and/or text.

> This class inherits from DABehavior.

> - DAMatte Functions
> - Relevant Functions from the DAStatics Class
> - Relevant Properties from the DAStatics Class

> ### DAMatte Functions

> Transform

> ####

> Transform

> DAMatte Class

> Creates a DAMatte object that is the result of applying the given transformation xf to the original matte. The transformation affects each point in the path that defines the matte.

> matteObj.Transform(
> xf
> )

> ##### Parameters

> xf
>   The DATransform2 object that is applied to matteObj.

> ##### Return Values

> Returns the DAMatte object.

> ##### Remarks

> This function composes values. The resulting transformation is the new value applied to the old value.

> ### Relevant Functions from the DAStatics Class

> The following functions are defined in the DAStatics class and are most relevant to objects of type DAMatte.

> lib.DifferenceMatte(m1, m2)

> lib.FillMatte(path)

> lib.IntersectMatte(m1, m2)

> lib.TextMatte(text, fs)

> lib.UnionMatte(m1, m2)

> ### Relevant Properties from the DAStatics Class

> The following properties are defined in the DAStatics class and are most relevant to objects of type DAMatte.

> lib.ClearMatte

> lib.OpaqueMatte

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